"They will fall before they get a chance to stand!"
The Archidons are ranged units. With low health and light damage, they are best when in large groups with some kind of protection in front of them such as Speartons as damage sponges with the ability Shield Wall and Shield Bash combined to fend off other melee attackers. Their ranged attack plays as an advantage when playing. They can use their ability Fire Arrows to draw out defensive players that hide behind their Miner Walls to break them down. Against armored units their damage output is lowered
|Speed||Moderate (Statue to Second Gold row in 6 seconds)|
~1/3 of One bar
|Attack Rate||4 seconds per arrow.|
|Gold Cost||300 (350 in Campaign)||Mana Cost||0|
|Training Time||15 seconds||Population||2|
|Training Location||Archery Range||Weapons||Bow|
The bow used by the Archidonis is one of the simplest designs, having a simple curve. Concept art had Archidonis using recurve bows however.
The Archidonis had land neighbouring Order. During the Conquering, Order launched an attack at night and took over Archidonis lands.During the Rebellion, Archidonis were quickly defeated by Order using technology gained from conquering Spearton lands a second time.
The Archidonis' primary weakness is their low health, this makes them extremely vulnerable to almost any spell.
Arrows also do very little damage (unless using Fire Arrows) to armour, which is a major disadvantage against rushing Speartons or Juggerknights.
- Main article: Fire Arrows
The Archidons live in the forests of Inamorta, in treehouses.
|75||A classical silver stick empires style helmet (used by castle archers)|
|150||Native archer helmet|
|150||Japanese samurai helmet|
|250||Brown hat with a wide brim|
|300||Lincoln-green cap (courtesy of Robin Hood)|
|350||Golden fancy ranger helmet|
|75||A shiny, green quiver|
|125||Native archer quiver|
Archer Tricks(Kiting and Chasing):Edit
Kiting Examples(In Game):Edit
- The Archidonis wield composite bows, while their flight-related cousins--the Albowtross--wield Crossbows.
- In Stick War 1, Archidonis Could instantly kill almost any unit with a headshot. This was removed in Stick War 2 for obvious balancing reasons.